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An Arm From Profile Splines Added on: Wed Jan 10 2001 |
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The terms and buttons of the Loft Dialog Box do the following:
Closed Loft:closes the surface (In this case we do not want to use this.)
Shaded Preview: When quick shade is activated, it shows the current loft in progress in a shaded view.
Do not simplify: Uses the current set of points on a spline to determine where isoparms will be located.
Rebuild with **: Rebuilds a surface using ** number of isoparms (** is a number you indicate).
Style: Determines how your surface will be generated. Normal builds it with normal
tightness and so on, while straight sections build a surface with straight sections at each isoparm.
Surfacing in Rhinoceros is quite easy and quick since there are very few options available. Use the properties command to access the texture panel as seen in Figure 3.
Figure 3 Object Property's / Texturing
And finally, in Figure 4 we can see how the arm looks finished.
Figure 4 Finished model
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