Broadening our horizons by entering the realm of LightWave3D, which has been around for quite some time now.
It has evolved alot yet was able to preserve it's original look and feel, and due to its quality amassed a huge and devoted following!
Using Procedurals to dirty up image maps in LW3D Using LightWave3D procedural shaders with a focus on the "FBM Noise", "Puffy Clouds" and image maps in general, targetted at new and intermediate users.
� 1997-2024 3DLuVrTM (Three Dee Lover)
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