|
|
"The Duel" Added on: Fri Feb 25 2000 |
Page: 1 2 |
Lighting
There are seven light sources. Five of them are spotlights and two are omnis. The spots have some attenuation but omnis don´t. You can see the the light placings on the picture below. Omnis are a bit blue and spots are a bit yellow.
The car lensflares were added in Photoshop.
Texturing
Textures weren´t complicated to make at all. I made the trees by using opacity maps.
When creating the green traffic light, I simply put gradient on opacity and placed it on a cone. I also added some self illumination. It was easier to make that way than using volume light.
It was also faster for my computer (P200 64mb). Rest of the textures are just ordinary maps which I have edited in Photoshop. Cars have some raytrace in reflection and the shading is anisotropic.
The final image is shown below as a wireframe and full rendered.
|
|
|