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Modeling a Lightbulb Added on: Sat Aug 19 2000 |
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We are now going to revolve the last line you made. You can use the same steps as the last time we revolved. It would be a good idea to save again.
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Figure 4 Revolved cup splines
Next, we need to make a helix with about 7 turns. Do this by using the \"Helix\" Command or by going into the curves menu. You may need to point edit the helix, so go ahead and do that if necessary.
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Figure 5 Helix curve
You now need to pipe the helix by using the "Pipe" command. Place the piped object over the base of the lightbulb as seen in the Figure 6.
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Figure 6 Piped object
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