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Creating a winter landscape Added on: Sat Nov 09 2002 |
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Now go to Scene->Effects->Volumetrics and add hyperVoxels. Double click on it and double click again on your emitter.
Under Geometry set the Particle size to 18mm and the size variation to 0%. Under Shading use the color RGB 255/255/255, set the Luminosity up to 100%.
At last we need wind. Go to Item->Add->PFX->Add Wind effector and click on OK.
Use Wind mode: random
Blend mode: max
Radius: the same size your Particle System and the Landscape have
Power: 5000%
Now just add some blur, I used a normal motion blur with 150% while the camera was moving fast so it looked very blurry...
Here is another rendering with less blur...
At the end I want to say that some of the settings like Wind power could be too high for your scene because your Landscape size might not be as big or bigger than mine, so play with the settings to get a good result and don't forget to use "WaveFilter Image" to add some sharpnes or blur more or what ever you like.
Stefan Brock's website. |
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