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"Warrior monk" - Behind the scenes Added on: Tue Sep 14 2004 |
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After the body model was done, I did the UV mapping and began to paint the textures in photoshop. I used different ID's for each body part...head, body front, body back, arm, hand. The socks and the shoes were done later. The textures were done in 2k resolution. (Except the iris...1k)
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