|
|
"Iron Horse" Added on: Thu Dec 28 2000 |
Page: 1 2 3 4 5 6 7 |
The rails were created with shape and extrude, the rubble was created with a lot of low polygonal geospheres with noise spacewarp and simple noise for texture. The bridge was created with shape, bevel, and boolean with an extruded arc for the middle zone. The bridge texture was used for texture and bump map.
The papers were created from a plane with bend and noise modifiers. They were rendered separate from the main scene and were composed after that with alpha channel. The old picture with the true locomotive was used for the texture and a gradient ramp with noise amount 0.05 for bump.
Rendering
It took about 4.5 minutes to render the main scene, and 15 seconds for the papers.
A final touch in Photoshop took five minutes (a little dodge and a little burn).
For this picture was used a dual PIII 733 MHz with 512 Mb of RAM.
Final Note
A big thanks to 3DLuvr. These hours of work were great experience and amusement for me.
The final image is shown below as a wireframe and full rendered.
|
|
|