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Creating a Realistic Animated Cable/Rope/Flex Added on: Tue Dec 04 2001 |
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Render Away!
So there you go, tweak away and play. Remember you can use the vertex sub object mode in Sim Cloth fine control areas of the wire (eg to Weight the ends), and you can use Rigid body objects to interact.
Here are some of the tests I did whilst working on the idea:
I only discovered the whole prism based wire idea a few days ago and haven't had time to extensively test it, but it seems to work pretty well.
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