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Creating a Bonsai Tree Added on: Tue Apr 09 2002 |
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I've seen a few people create some trees in 3D which all had the same problem. The eas way to create a tree would be just to take a box, and start doing some extrutions on the top face, and then extrude out some branches.
The problem with what I usually see is that they have the main trunk going all the way to the top. That would be good only for an evergreen tree. For a normal tree however, I've put together this small tutorial.
First I will start off with a simple box and convert it to an editable mesh. If you have 3DS Max4 then go with the editable poly since they tend to make a better mesh in the end.
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In the polygon sub-object mode select the top polygon and lets start extruding. The trick is to have a shorter trunk. It doesn't go all the way to the top.
I usually like to divide my trunk in two and then go from there. The first division of the trunk can be any amount you want.
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Remember that its a 3D tree so when extruding faces, don't work in one viewport. Give your tree some depth.
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