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"More Than Human" Added on: Sat Aug 30 2003 |
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Let see, we need to give some thickness to selected surface (1). It should be copied to the same mesh (2), normals should be reversed (3) and desired thickness would be achieved by extruding (4). Flag must be placed in the state "Local" in extrude parameters. Some bugs could appear in corners, but they could be removed by hand later.
A full view of raiment is shown below. Holes on back of raiment can be seen in the mirror, since they were designed for the wings. Beside that, I did not complete the trousers - on the back they don�t have pockets or stitches. All the same, this part of model will not be seen.
The Head
I knew, that in the alloted time I wouldn�t be able to make a photo-real HiPoly head. So, I made a simple Lo-Poly mesh, smoothed it and painted/textured in all details.
I drew three textures for different characters and placed them on the same head.
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