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The Creation of a Benchmark Added on: Wed Nov 21 2001 |
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The Benchmark Scenes
The scenes that were used to test the performance of video cards are publicly available from Discreet, and found in the default installation of 3dsmax R4. The location of these files can be found on Discreet�s FTP server at.
ftp.ktx.com/vcards/bmark4.zip
These scenes were chosen for a variety of reasons, based on their availability and what features they stressed on a particular video card. The scenes and explanations of their attributes are as follows.
Polygons: 6800
Stress: Multitexturing, Particle Systems, Viewport Combustion Effects.
This scene stresses a variety of card functions, from dealing with elaborate viewport effects, to particles and skin deformation. This scene is one of Max4�s trademarks and an excellent example of future advancements in viewport technology.
Polygons: 40,088
Stress: Wireframe, Shaded, and Shaded Wireframe Redraw Speeds
A simple test to stress the cards ability to redraw four viewports simultaneously. Not the easiest of feats.
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