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ArtZone Heading
Modelling a head poly by poly
Added on: Fri Jul 16 2004
Page: 1 2 3 5 6 7 8 9 10 11 12 13 

Part 4: Modelling the Head

In advance I appologize to some folks, but this is not going to be box-modelling. I'm creating this poly-by-poly.

Also, even if you have made the spline guides really precise, its always good to have the photo reference at hand.

So let's begin. Insert one poly on the tip of the nose, and extrude from both sides to create the profile view of the nose. Edit it then in the 3d to give it some volume. Then extrude the nose bridge.

It's the time for the nostril wings. Extrude them (twice) from the tip of the nose, and weld them with the nose bridge. Then add a few edgeloops to the nostril horizontally and vertically one for the end of the nostril wing. Tweak its shape until you find it satisfying.

Select the edges around the nostril hole, and extrude once, and create one poly to complete an edgeloop for the nostril.




 
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