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 "The Rescue" Added on: Mon May 22 2000  | 
 
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 Hello there! Thanks to all of you who voted for my picture, I did not think I would win... 
Anyway, I'm going to explain here a little bit how I did that picture... 
 
I bet you all are waiting for the part where I tell how I made the water, right? 
But hold your horses, first things first! 
 
Ok, now I wanted to make my picture a combination of real thing and cartooning, so I tried to model the whole scene somehow alike the real world. That way I got a boiling pan from the kitchen and I scanned it in as a reference material.  
 
  
Then I went to 3dsmax and inserted the scan I just made into my front viewport and made a line on top of the borders. I just lathed it with some segments, 32 should do the trick and collapsed to a mesh. 
 
  
I put a meshsmooth modifier with render iteration set to 1 and an optimize modifier to speed up my scene (no optimization on render of course). The first pan was complete. 
Using the simple task of lathing and optimizing I made the pan cover. 
 
  
 
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