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"Virtual Mime" - The Project Added on: Mon Aug 07 2000 |
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Modeling the head (cont.)
The ear was difficult at first to create. I started with a circular spline and duplicated it a few times. I changed the sizes of the splines to match an ear then connected them together. After that it was just a matter of moving points in order to acheive a realistic look.
When the ear was finished I imported it into the scene with the mime's head. The two spline cages were connected then the individual points were connected. When connected correctly the surface would smoothly appear between the ear and head.
The eye was created by making five different parts as seen below.
When a light is placed above the character the iris will respond correctly to the light by being brighter in the lower half. The reason for this is because I want to have a few very close shots of the mime's face in the animation. Also whenever people watch a person on screen they always watch the eyes for emotion and intelligence.
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