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ArtZone Heading
Subdivision Modeling a Head in LW
Added on: Mon May 24 2004
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 

Nice isn't it now? We only have to clear that scarve out a bit.

Much better and now not soo deep, now for the chin select those and smooth-shift them once and move new created polygons around a bit.

  

Nice chin isnt it, hehe

As you can see you can add more and more details, make a zombie head or a real human like head, all in all 600 polys so far.




 
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