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Animated Water/Sea Added on: Sat Dec 14 2002 |
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Copy the smoke parameter values that the image below shows then go back to the parent material with the "go to parent" button.
Change the bump value from 30 to 59.
In the same rolldown we are going to configure the �reflection� button values. Here we are going to use the picture that you've copied before, that image is going to be the environment for your scene so it's important that your water material reflects this image. Click the map button for the reflection slot and get "bitmap" from the menu:
Choose the image from the window that appears and return to your parent material with the "go parent" button. Turn the reflection value down from "100" to "71", then press the "go to parent button" again so you return to see the two blending materials and the mask.
At this point if you apply the material to the surface it will look like this:
That's for our first material, from here the rest is piece of cake, so I will advance over the tutorial faster and im going to be less detailed, but if you have any questions, send me an e-mail.
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