|
|
Workstation Smackdown (Nvidia Quadro DCC review) Added on: Mon Feb 04 2002 |
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
8omni (1600x1200x32 200 frames)
The trend continues�.Older Geforce 2 users will be happy to note that though their cards don�t support many of the new pixel/vertex shading features, they still are viable workstations cards, and hold their own.
8spot (1600x1200x32 200 frames)
Oh to be a light, shining brilliance on all who stood before me. Or at least revealing the performance of various nvidia accelerators. =)
Blitting (1600x1200x32 3000 frames. Yes that�s a lot of frames.)
To Blitt, or not to Blitt. Obviously it�s the DCC that�s blitting the heck out of the rest of the cards, with poor Heidi mopping the floor when the rest of them are done.
|
|
|